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Companion Guide The long run Trophies and keepsakes

Trophies and keepsakes

The room fills with one object per milestone.

Trophies mark specific things you did. Keepsakes mark months you showed up. Both sit in her room for good.

Not yet Neither is in the app yet.

A trophy carries the name of what earned it

Hit 66 days on your morning walk and the trophy says morning walk.

They place like decor. Put them wherever you want in the room.

Each kind of milestone leaves a trophy

Each of the five can happen more than once, because you have more than one habit and more than one goal.

MilestoneTrophy
A habit reaches 66 daysAn object labeled with that habit's name
A habit reaches 365 daysA larger object, same habit
Your tenth, fiftieth, and hundredth closed goalOne each
Your hundredth challenge dayOne
One, two, and three years with the appOne each

You generate the instances by living. Five years in, the room is full of specifics no amount of buying could produce.

A keepsake dates the month it marks

Active on fifteen days or more last month? On the first, a small dated object appears on the shelf carrying that month and year.

Twelve designs cover the calendar, one per month, and each year reuses them with a fresh year stamp. Three years gives you a row of thirty-something.

Fifteen active days earn one

That is most months at a normal pace, and it survives a holiday.

RuleWhat it means for you
No empty slotsThe shelf shows only the months you earned. A missed month leaves no gap and nothing to feel bad about.
No countdownYour active day count shows on the monthly card and never as a notification.
No buying it backA month you missed cannot be bought later, at any price.

Neither is for sale

Trophies and keepsakes cannot be purchased, gifted, or transferred. Money cannot touch them at all, and that is precisely what makes the shelf worth looking at.