LifeNotes Companion
Companion Guide

Overview

Start here.

She runs on finished work

Your companion grows on work you were going to do anyway. A finished task pays a couple of Coins. Keep a habit, close a goal or log a focus block and the amount rises. Those Coins buy levels on the sheet, a hat, a better bowl, and objects for the room.

She pays you nothing for showing up. Opening the app earns zero, and tapping her earns six Coins on your very best day. The only way to build any of it up is to get things done.

Coins and Keys never touch your Points

You already earn Points. Coins and Keys arrive with the companion and run on their own.

CounterWhat it isWhere it goes
PointsWhat your effort is worth to youYour own rewards store, same as always
CoinsWhat the companion runs onThe sheet, the looks, the room
KeysOne Key opens one locked thingA character, a look, a room, or a form

Coins and Points do not exchange in either direction. Earning Coins takes nothing away from what you can spend on yourself.

The whole system lives on three screens

The companion has her own page in the app, and the sheet opens from a card under the stat tiles.

  • The dashboard card shows her, today's Daily Set, and anything ready to collect.
  • The sheet holds the rows you level, the slots you dress, and a stat block totaling it all up.
  • The Ledger lists every Coin and Key you ever earned beside the thing that earned it.

Read these two first

Learn these and most of the guide follows without looking anything up.

The day runs out Every screen finishes inside ninety seconds. Coins hit a soft daily limit, the Daily Set holds three slots, the Play Meter empties, the Workshop bucket fills and stops. When you have done everything, you have done everything.
Your life sets the ceiling Each row on the sheet stops at the level your matching life zone allows, and zone levels come off your dated habit completions. Coins and Keys buy width: more characters, more looks, more rooms. Depth you have to earn.

Start here

These three cover a full day of play.

Each line says what a page covers

The sidebar carries the same list. This grid adds a line on each page so you can pick without opening it.

Start here

The companion grows on work you already finish.

Earning Coins

Coins come from finished work, and each source carries a limit.

Your companion

The sheet holds the rows you level and the looks you buy.

Rewards

The reward list you already keep drives all of it.

The long run

Traits, trophies and a household arrive after the first few months.

Reference

These pages answer what a thing costs and what a word means.